Screen Technology & Virtual Production Specialist — Founder · Producer · Casting-Industry Veteran
“The Godfather of Selftape.” — The New York Times. Eighteen years ago there was no such thing as a self-tape studio, so he built the first one. 100,000+ self-tapes later, he builds what comes after the tape: volumetric capture, AR digital doubles, and AI production tools.
theselftape.com · theselftape.vercel.app · Sherman Oaks, CA
The original self-tape studio. Three fully equipped studios; 100,000+ audition tapes shot; 500+ demo reels; team of 27 recruited, trained and led; $2.5M+ annual revenue; one franchise sale closed. Operated at record levels through COVID and two union strikes.
digishot.co · digishot.vercel.app · West Hollywood, CA
Next-generation 3D full-body headshots. Proprietary 150-camera photogrammetry dome producing photoreal, AR-ready digital doubles for casting, virtual production, Unreal/Unity pipelines and spatial computing.
An AI scene partner for actors — on-demand dialogue, coaching and takes. The self-tape studio rebuilt as software, preparing for nationwide launch.
Interactive holiday experience — real-time character performance meets consumer magic.
Center for Asymmetrical Warfare
Directed and produced Special Forces training films and large-scale disaster-response simulation media for U.S. defense programs.
U.S. Air Force — Logistics
VR training-system development for military logistics — film-set capture technique translated into simulation pipelines.
Influential, Inc.
Influencer and social campaigns for Paramount, Warner Bros. and Sony theatrical releases — hundreds of millions of views.
The Ayzenberg Group
Promo and launch content for Call of Duty: World at War, Soul Calibur IV, Banjo-Kazooie — precision game capture and trailer editorial for AAA publishers.
Casting Workbook
Ran daily U.S. operations for the casting platform serving Disney, Fox, Paramount and Universal.
USC School of Cinematic Arts
Two semesters teaching virtual production, volumetric capture and AI workflows.
New York Film Academy (NYFA)
Master of Fine Arts with specialized focus on post-production techniques and film editing.
University at Albany, SUNY · Pre-Law
Dual focus on political theory and performance arts with a pre-law concentration.
UPLOAD LA & Udacity
Specialized training in VR development, Unity, and immersive experiences.
Epic Games
Professional certification in Unreal Engine development for real-time 3D content.
Boy Scouts of America
Achieved the highest rank in Boy Scouts, demonstrating leadership, service, and character.
University of Southern California
“Emerging Digital Technologies in the Entertainment Industry” — taught students emerging digital technologies and their applications across entertainment.
Industry Conferences & Events
Regular speaker on expert panels covering entertainment technology, digital innovation, and emerging workflows in media production.
Nonprofit · Little Falls, NY (Herkimer County)
Board member of a Little Falls, NY nonprofit teaching the next generation of creatives content creation through mentorship and hands-on in-field experience.